![]() ELEX II lands on Maon Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4 and PC. You can check out more about them by watching the video below. These subterranean dwellers have started coming to the surface, and now they’ve become somewhat of a bunch of religious zealots.Įach of ELEX II‘s factions will offer their own weapons and skills, should you side with them. Following the meteor crashing into the planet of Magalan, some survivors fled underground. By clicking View Page, you affirm that you are at least eighteen years old. may not be appropriate for all ages, or may not be appropriate for viewing at work. Then the Clerics are a faction known for their engineering prowess, and can craft powerful robots.įinally, there’s a new faction for this sequel known as the Morkons. Best faction :: ELEX II General Discussions. ELEX II - ELEX II is the sequel to ELEX, the vintage open-world role-playing experience from the award-winning creators of the Gothic and Risen series, Piranha Bytes. However, they’ve now reduced their use of the emotion-supressing resource of Elex that the game’s named after. Next up, the Albs faction return from the first game, with Jax able to become an Alb commander if he chooses. While some remain and fight alongside the Beserkers, others have taken to a life of crime on the outskirts of Ateris. They hang out in an outpost that was formerly owned by another of the game’s factions, the Outlaws. The Berserkers are the skilled magicians and spellcasters. Hero Jax will be able to pledge allegiance to any one of five factions over the course of ELEX II. Little did he know that Magalan is a meta-melee world.THQ Nordic has released a new trailer for upcoming action RPG ELEX II, this time focusing on the factions in the game. Jax figured that energy weapons would be the best weapon-type for accomplishing his objectives. It was one of the reasons Jax joined the Clerics. That was basically its only use the whole time I had it because it doesn't do enough damage to make an actually effective weapon. Even the Redeemer was useless except for that it could knock things down and freeze robots and mutants. Meet and recruit a memorable cast of characters, join in the adventures of various factions, and embark on quests across the Settled Systems. What I didn't like is that energy weapons are basically useless even with everything maxed out. So, Jax decided that the Clerics are the best option for effectively pushing back the Albs and bringing peace between the factions. Not to mention, the Clerics also had already actively worked towards finding common ground with at least the Berserkers, and they were open minded to others also. nor Jax apparently, that Jax could command the troops. I mean, Jax was a Regent and former Commander of armed forces, yet it didn't occur to Reinhold. Of course, in the end, Reinhold proved to be kind of stupid. Everyone else seemed to be too caught up on their own issues rather than focusing on what's important. Last Update: Ma11:58 AM By: Jason Rodriguez The Clerics are one of the factions that you can join in ELEX 2. They seemed the most focused on what's important, thwarting the Alb takeover, and they were the ones on the front lines fighting the war trying to push back the Albs. There are 7 potential companions in ELEX 2: Crony U4, Caja, Nasty, Fox, Falk, Nyra and Bully. Jax saw the Clerics as just common sense to him that the Clerics are the group with the most promise. There are 6 NPC Factions on Magalan in ELEX II: Berserkers, Morkons, Albs, Clerics, Outlaws and Skyands, more about Magalan Factions. That's how I am too, but I joined the Clerics because of Jax. I didn't choose Outlaws because they are too egotist. I didn't choose Clerics because they are too fond of technology. ERISS: I'll choose Berzerkers, because I play nature lovers (woodelf ranger in all games).
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